


Move exterior layer down(behind all but not the black background layer)ġ1-Duplicate highlight layer and name the new layer back highlight and move it behind liquid layer.ġ2-Select highlight layer (this layer is already on top of all layers, if not then move it on top )and apply Shape 3D with same values as exterior layer changing only the Textural Map from Half Cylinder Map(Repeat) to Half Cylinder Map and better to un-check the Light box, as shown below:ġ3-Select back highlight layer and apply the Shape 3D again with values of highlight layer changing only the Axis-1=345 and Axis-2=180 in the Object Rotation as shown below:ġ4-Add new layer on top of liquid layer and draw an orange ellipse using Ellipse tool with Filled Shape mode to cover the top opening of the juice surface, then merge this layer with liquid layer: Hint: If you want transparent juice effect then put liquid layer under interior layer, if no then put it on top of interior layer.( I chose transparent)ġ0-Select exterior layer, apply the Shape 3D and change only the values shown below: For better clean edges use higher Anti Alias value but that will slower the rendering, so make last checked box the Anti Alias box when you are satisfied with your shape and wait for the final render.ĩ-Apply Shape 3D plugin on l iquid layer using exactly same values and effects.

Keep the values you made unchanged in Shape 3D plugin cause we will use them same almost in all other layers. In this tutorial we will make this glass:ģ-Add new layer name it interior fill it with transparent white 40.Ĥ-Duplicate Interior layer and name the new layer exterior.ĥ-Add new layer, name it liquid and fill about 3/4 of this layer, or any level you want with the color you like, this will be the level of the liquid in the glass ( I used orange color to fill about 3/4 of the liquid layer)Ħ-Add new layer on top off all layers, name it highlight, and draw random vertical white rectangles from top edge to the bottom using Rectangle tool from Tools window, like this:ħ-Fade up the top and bottom edges of the white rectangles created in the highlight layer, to do that use Linear Gradient :LinearGradient: with with Transparency Mode :AlphaChannel: :AlphaChannel:, as shown with details in the image belowĨ-Turn off liquid layer temporary and select interior layer and apply the Shape 3D plugin on it with values and effects shown with 11 red arrows(you can change the values as your desire but keep the Cylinder mode and un-check the Top box and check the Bottom box in All Faces)
